    Mac OS X            	   2  p                                           ATTR          "                   =  /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels      @   +  +com.apple.metadata:kMDItemKeyphraseVersion     k   ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00,	

 !"#$%&'()*+,#?KD  #?䢠    #?    #?	( #?#?`d^#?w
\P#?ȣ`#?#?ɞ    #?Z#?%#?iEn`#?çA@#?Ij`#?L2c#?
"tH #?    #?-R #?[?ECU#w&h # #     #"se@#h/]*#)7X] #ʲG^0#1HJ#͉Ƞ#E_C@#ϟ~s#ԮzU#նG#*+ #nt #B#
+H|rp#ۆR#"
 #Jy#}0P#≆W:#s-0#`6tCx  7 @ I R [ d m v               !*3<ENW`ir{             -              bplist00,	

 !"#$%&'()*+,_minimize losses[build trust_comments suggesting_$include redundant conditional checks_strategy description\actual logicXmid-game_false sense of predictability_mid-game pattern_cooperation triggers_trust-building facade_evaluate cooperation^strategy fails_misleading variable names_maximizing payoffZodd rounds_pseudo-random alternation_actually exploiting_plants seeds of doubt_facade of cooperation_ultimately prioritize defection_previous strategy_defect relentlessly_signals unpredictability_appearing fully adversarial_introduce unpredictabilityZearly gameZvice versa_count defections_aggressive defection_opponent defects unexpectedly^defect earlier]player configYlate game_reward cooperationZcode shows_defection patterns_continue defecting_ calculate betrayal opportunities_unparsable opponent code_past strategies_expect cooperation_)code heavily references early cooperation_late-game cooperation attempts  7 I U k      	!8Gcw0Ki
"-BWz             -              	bplist00                            
bplist00Ren                              ;g